Creative Director & Producer
Drone shows, AI pipelines, brand experiences.
Creative Director at Verge Aero since 2024. I direct and produce live spectacles: drone shows, stadium moments, and city-scale celebrations. I sit between the client and the production team: I take the brief, shape what the audience actually sees, and carry it through design, review, permitting, and live flight.
Campaign ideas and character work for brands, and the storyboards that turn a brief into a show.
Pipelines and tooling built to create real-time AI visuals, procedural shaders, and generative concepting.
I work across the full life of a show: concept, design, client, and production.
Creative direction and storyboarding. Turning an idea into something possible and achievable in the sky, and working with my crew to make sure every show flies safely.
3D design and choreography. Building the formations and transitions, and timing them to music, pyro, or a broadcast clock.
Clients and logistics. Working directly with city officials, festivals, and brands, and planning around permits, launch sites, and flight schedules.
Tools and pipelines. Procedural shaders, real-time AI visuals, and generative concepting that speed up production.
I also concept brand campaigns, help teach drone show design at UT Austin, and handle sales and business development for ADHOC Creative House.
Born in LA, shaped by Chicago, based in Austin. Off-screen: goalie for the Texas Longhorns hockey team.